On Assassin's Creed Unity, I was part of the architecture team as a level artist and I also did modeling.
Here some screenshots of elements that I worked on: the modeling of the medieval and renaissance house kits. I also did benchmarks like shop façade, renaissance roof, fire walls and chimneys.
Of course this is team work! Many talented people contributed to the final result of the game.
I would like to emphasize among others: Mohamed Gambouz who was in charge of the Artistic Direction, Patrick Limoges and Maxime Pelletier as Assistant Art Directors. The texture team members: Isabelle Gagnon, Pascal Barriault, Alfredo Cristinziano, Marc Tetreault, Jocelyn Da Prato and Pascal Savignac.
I really enjoyed being part of the artistic team and I think we really delivered a game of high visual quality!