On Assassin's Creed Unity, I was part of the architecture team as a level artist and I also did modeling.
I was in charge of the exterior architectural kit for the Renaissance Landmarks with which I did the Louvre, the City Hall and the Royal Palace that you can see here.
I also did level art in some districts of Paris city, the surroundings of some of my landmarks locations.
Of course this is team work! Many talented people contributed to the final result of the game.
I would like to emphasize among others: Marie-Eve Cournoyer who did the level art around the Royal Palace and its courtyard. Isabelle Gagnon from the texture team. Mohamed Gambouz who was in charge of the Artistic Direction, Patrick Limoges and Maxime Pelletier as Assistant Art Directors.
I really enjoyed being part of the artistic team and I think we really delivered a game of high visual quality!