Johanne Drolet
Lead Level Artist @ TiMi Studio Group
Home
Resume
Johanne Drolet
Lead Level Artist @ TiMi Studio Group
Granby, Canada
jojospinatodrolet@gmail.com
About
Working in the video game industry since 25 years.
Skills
3D Modeling
Level Art
Productions
Video Game
Tom Clancy's Rainbow Six Extraction
Year
2022
Role
Generic Object Bank Validation Team Lead/ Ass. DA
Company
Ubisoft Saguenay
Video Game
Watch Dogs 2
Year
2016
Role
Level Artist
Company
Ubisoft Montreal
Video Game
Assassin's Creed Unity
Year
2014
Role
Level Artist
Company
Ubisoft Montreal
Video Game
Assassin's Creed III
Year
2012
Role
Level Artist & Team Lead Graphic
Company
Ubisoft Montreal
Video Game
Assassin's Creed: Brotherhood
Year
2010
Role
Level Artist
Company
Ubisoft Montreal
Video Game
Assassin's Creed 2
Year
2009
Role
Level Artist
Company
Ubisoft Montreal
Video Game
Prince of Persia
Year
2008
Role
Level Artist & Team Lead Graphic
Company
Ubisoft Montreal
Video Game
Assassin's Creed
Year
2007
Role
Level Artist
Company
Ubisoft Montreal
Video Game
Open Season
Year
2006
Role
Level Artist & Team Lead Graphic
Company
Ubisoft Montreal
Video Game
Peter Jackson's King Kong: The Official Game of the Movie Version Xbox360
Year
2005
Role
Lighting artist
Company
Ubisoft Montreal
Video Game
Still Life
Year
2005
Role
3D Modeling & Texture Art - Environment
Company
Microïds Canada Inc.
Video Game
Knight's Apprentice: Memorick's Adventures
Year
2004
Role
3D Modeling & Texture Art - Environment
Company
Microïds Canada Inc.
Video Game
Syberia
Year
2002
Role
3D Modeling & Texture Art - Environment
Company
Microïds Canada Inc.
Report User